I first would like to be clear:
I know you can see my posts like rockets against Apple.
Yes, a lot of things make me upset against Apple.
Yes, iPhone has a very great UI, so much that I was about to buy an iPhone for my wife...but I canceled it yesterday (boycott mode on)
But NO, I'm not a PRO Adobe, I'm just trying to choose the best path, as a developper, I must follow in the coming months/years.
For what could be seen as my own moral, I can't follow Apple path, sorry.
But, at the same times, I'm really asking myself if Flash is the future.
If you read some of my other posts, you'll see how much I hate to fight with bugs on Flash Lite, how much I dislike to be unable to talk with the OS and how I'm afraid when Adobe drops the low phones market to focus on smartphones only. (And I won't talk about the heavy AIR for mobile).
I already said "flash on every screen" was a dream. It recently became "develop one, release to many" which is also a dream, from my point of view (close to Steve Jobs' point of view about optimized code I think).
And so I read
this post on Wired : did Adobe really miss the iPhone train 3 years ago ?
Like every post on the web recently, it's not neutral since Corona competes with Flash. But it should be something I must be aware of.
If I focus on Flash technology, I must know if Adobe decisions are good or not.
It's not the first time someone critizes the Adobe strategy about mobiles.
I personnaly like Flash for its ability to make something great really fast.
But I personnaly think Android is the future. Flash will be soon on Android so we'll see how it works, even if I already started to develop on Java for Android.
So, finally, will Flash become a prototype tool ? If so, I really think Adobe should start to think about code export (Flash to Java, Flash to ObjC...) but I read a post on an Adobe blog (sorry, can't find the link) it isn't an option.
2 years ago, I was waiting for Adobe to make an useful Flash mobile solution. Flash Lite 3 was near to succeed...
I don't know what is Flash Lite 4 (apart to be AS3 based, at last) and I know Flash 10 won't be a solution for my main target : phones, not smartphones.
Perhaps Adobe is right : smartphones are the future. But, for now, I'm making money from Europe and India's gamers, on standard phones.
So, again, wait and see.